video game programming books

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What books should I read in game programming? Latest added (this post is being updated ...)

Other good booksSeveral out-of-the-box old books for Reference This post is continuously updated... There are so many good books! Most of the above are intermediate to advanced levels. To become a senior game developer, each of the above books must be read. In fact, there are still many basic translated

Programming cat learning scratch _ children love programming from the game [we recommend video tutorials can be learned at home]

between different rolesChapter 6 Role dubbingChapter 7 use scripts to control the increased role sizeChapter 8 action direction and moving distanceChapter 9 phantom effect of a roleChapter 10 role coordinatesChapter 1 Effect of gradually disappearing roles[Children programming video tutorial] http://edu.51cto.com/course/15486.htmlComplete blog: http://blog.51cto.com/13172026/2292179Complete

Cocos2d-x 3.0final mobile game Development Video Tutorial 2014-Self-Learning programming-(updated in succession)

scene switching 6. Cocos2d-x 3.0 Final Programming 06-node anatomy and Anchor 7.cocos2d-x 3.0 final programming 07-testcpp source code Analysis 18.cocos2d-x 3.0 Final programming 08-testcpp source code Analysis 29.cocos2d-x 3.0 final programming 09-cocos2d-x memory Management 10.cocos2d-x 3.0 final

Game developer's list of recommended books

popular "Angry Birds" game "Furious Mouse".4, 3D game Programming master Skillswatermark/2/text/ahr0cdovl2jsb2cuy3nkbi5uzxqvenvvbmluz2vy/font/5a6l5l2t/fontsize/400/fill/i0jbqkfcma==/ Dissolve/70/gravity/southeast "width=" height= "border=" 1 ">"3D Game Programming Master Sk

A list of necessary books for game programmers

This list should be different from what is common in the forum, involving all aspects of game development. The number of books is also more, but each try to make proper explanations. The bibliography content will also be updated as I purchase the book process. Most of the books in the book are in my bookcase, not on hand or for the electronic version as much as p

Unity3D game development practices original video Lecture Series 13 hat tricks game development (advance notice), unity3d Game Development

Unity3D game development practices original video Lecture Series 13 hat tricks game development (advance notice), unity3d Game Development Directory Lecture 1 game Demo project creation... 1 Ii. Editing of game scenarios... 1

Windows game programming master skills (version 2) Chapter 1st (I)

. Remember that nothing can replace imagination and determination. If you think one thing is possible, it is possible!Microsoft started to reevaluate its position in Game and game programming with the impact of doom. It realizes that the entertainment industry is huge and will only become bigger. If it is in this industry, it will have nothing to do. As a result,

Classic Books in various programming languages

1. Java Java programming language (Third edition) --- four famous Java books ---- James Gosling (father of Java) Java programming ideology (version 2nd) ---- four famous Java books ---- Bruce Eckel Java programming ideology (version 3rd) ---- four famous Java

. NET learning route and various stages of learning books, blog posts, video sharing

easiest and most time-consuming way to learn:1.2014 years of the latest wisdom. NET7-12 Basic class + employment class:Http://pan.baidu.com/s/1miKr2mG2, Wisdom podcast Guangzhou phase 11:HTTP://PAN.BAIDU.COM/S/1SLF5IWDIv. thanksThank you for each of you to open this article and insist on reading here, if you can get some lessons from me, in the future. NET learning on the road to take less detours, you are the first to thank the people should be your class to help money brother, because there i

Image processing learning process--website, video, books (long-term update)

useful and interesting tool for connecting to the thought matrix. One of the benefits of college expertise is here, and it's easy to get a clear picture of what expertise needs to be applied in the relevant fields, even if it's not good at the time. This is also I think that the need to go to graduate school, the necessity of continuing to enter a higher field, you know that your horizons and more in-depth knowledge can be researched and applied.https://class.coursera.org/Duke University: Image

Learning about game programming

book at a discount. Although he has made thousands of pages, his English is easy to understand and the content is easy to understand. It can be seen that classic books are more readable than ordinary books. You can also find the MIT video tutorial. In the first class, the old professor smiled and followed by a long-haired ta class. A selection of hundreds of sk

PHP related Books video

Although the web domain today, php JSP. NET, but PHP with the widest, why not I say more.First send a PHP manual, easy to query, this must be learning PHP must. : http://u.115.com/file/aq3e5sv9Video Tutorials for PHP100, this video lectures people's voice is very good and easy to listen to, but speaking of the broad, the introduction is good: http://www.verycd.com/topics/2762837/the lamp Brother Company,Talk more verbose, can also be said to be very d

Video Game Development Series courses (video course instructor: ou yanliang)

Video Game Development Series (1): Game Development Process preview .zip Lecture content: learn C # from an interesting perspective #! In this network broadcast, we will fully introduce the content covered by this series of network broadcast courses, let everyone have a preliminary understanding of how to use C # To develop the

Learn as3 programming related documents and books

pattern, reusable basic C ++ version of Object-Oriented Software 3. as3 Design Model 4. Java Design Patterns Other language versions Select the mode book and try to select some easy-to-start aspects of the language. Sometimes C ++ is not easy, and you can choose other easy-to-use methods. After all, there are many versions. Each has its own love. 4. Mathematical Physics: This book is recommended in the Flash ActionScript animation tutorial make thing move. There are also make thing move s

Recommended best books for programming learners

1. JavaJavaProgramming Language(Third edition) --- four famous Java books ---- James Gosling (father of Java)Java programming ideology (version 2nd) ---- four famous Java books ---- Bruce EckelJava programming ideology (version 3rd) ---- four famous Java books --------------

10 best C # programming books are recommended,

aspect of a specific technical topic. The author thoroughly analyzes the daily challenges that Enterprise C # developers may face. Whether you are a new C # Programmer (with experience in other languages) or. NET developers, as long as you need platform development, such as mobile platforms, web and desktop, this book will become your best choice. There are also a variety of formats for readers to read, such as PDF, EPUB and MOBI. At the beginning of the book, I first described the history of t

Game Development Video Tutorial _ the Mini run game based on MFC design

Mini run game based on MFC design (game development, MFC explaining, threading and process communication)Course Category: Game developmentSuitable for people: BeginnerNumber of lessons: 36 HoursUse of technology: MFC involves the project: Mini run gameConsulting qq:1840215592First, Module introduction1, MFC Basic article: mainly on the C + + of some technical dif

Tired of programming books? Try learning in entertainment

: This article describes how to get tired of programming books? Try learning in entertainment. if you are interested in the PHP Tutorial, refer to it. If you have learned how to write code from a book, you will know how boring it is. Why not try some exciting ways to make learning more fun? Each of the websites described below has its own unique style, but they all add

Programming Technology Books

My messy technical books First, I declare that I am a book purchasing enthusiast. As long as the economy permits me, even if I only take a fancy to a certain chapter of a book, I will wander several times in the bookstore at most, but in the end, I had to dig out from my pocket. Under such circumstances, my book stack gradually grew up (sorry, I went out without a shelf ^ ). on average, two books

PC Game Programming (introductory article) (preface is very good)

constituent element to the whole; 5th, 6 chapters are high-level Class encapsulation, AI, writing skills, and so on. The companion CD-ROM includes all the examples of this book. source files and tutorials, and also includes some very useful tools. Finally, thanks to all of our friends who have supported us in writing this book 2 thanks to the Cloud Wind studio and Shipeng free development tools, thank them for their strong support! At the same time, to all provide documents, program code and pi

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